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Magic Boomerang: found by fusing stones with all 4 Tingles siblings then going down the ladder that appeared from activating the swithes in the cave below where Vaati's Spear Moblins ambushed you.Ocarina of Winds: found in Fortress of Winds.
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Boomerang: bought for 300 rupees at Stockwell's Shop.Small Shield: given by Princess Zelda at the festival.Smith's Sword: given by your grandfather.Mysterious Shells: used to trade for figurines.The following are other items not described in the previous sections. Green Joy Butterfly: lets you dig faster with the Mole Mitts.Blue Joy Butterfly: lets you swim faster with the Flippers.Red Joy Butterfly: lets you fire your arrows faster with the Bow.Tiger Scrolls: describes the technique learnt by the different masters.
#MINISH CAP LIBRARY BOOKS FULL#
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Although he uses only two different swords during the game, the second one, The White Sword gains power as Link imbues it with elemental power along his quest (see plot summary below). In The Minish Cap, Link can acquire upgraded versions of his weaponry items. Ocarina of Winds: a magical ocarina that calls a bird called Zeffa, who brings you to any wind crest you have activated.Cane of Pacci: a magic staff used to flip objects over and to allow Link to jump very high out of some small holes.Pegasus Boots: magic boots which grant the bearer the ability to run four times the speed of a regular man.Flame Lantern: a lantern found in numerous Zelda games, this item is used to illuminate dark locations, as well as to melt ice.Mole Mitts: clawed gloves which Link uses to dig through soft ground and walls.He can also learn to thrust down to enemies with his sword while jumping. Roc's Cape: a cape allowing Link to jump to dodge attacks and avoid traps.The longer you hold the button, the farther it will shoot the air when you release the button. Link can use it to bring objects closer to him and suck in enemies. Gust Jar: a magic jar which can suck in air then shoot it out.